Blender isn’t just a software; it’s a community-driven movement. Developed as an open-source project, Blender empowers artists worldwide with its comprehensive suite of tools for 3D modeling, sculpting, rigging, animation, simulation, rendering, compositing, and video editing. This all-in-one package eliminates the need for multiple software, streamlining the creative process and fostering collaboration among artists.
Lesson 1: Introduction to Visual Effects and
Blender
3D: General Principles
Making and Rendering Your First Scenes
Lesson 3: Texturing, Principles, and Practice
Basic Principle: Data blocks
Separating and Joining Objects
Object Modifiers
Converting to Mesh from Curve
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